The -20 damage debuff can drag out the fight long enough for your heroes to go afflicted, but if you rallying flare every other turn you can usually burst. Being able to clear marks and debuts is crazy good, especially when so many people are using man at arms with bellow. All content in the game is Copyright Red Hook Studios Inc. Arbalest seems to be a bit better, mainly because of rallying flare. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. Arbalest Suppressing Fire - Now affects entire enemy party (was rear 3), dmg -75 (was -80, this is a buff), crit 0 at all ranks (was -4 to -2, this is a. is not responsible in any way for changes or damages that may result from using the mod. Riposte : No dmg, 115 Acc, on hit mark and debuff dodge (same scaling as Occ's mark)ĭisclaimer : This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. Even the Stun clearing is not exactly anything to write home about, since I often found the Arbalest to act only after the Character Stunned already recovered. Even against the Swine, against whom it is practically tailor-made, it is of questionable use. On self : Activates Riposte, mark, -15% crit recieved, +5 speed (battle long) Rallying Flare I have found to be next to useless. On other heroes : clear stun and mark, +10 Acc Bolas : 000X-0+0XX (can now be used in rank 2).On target : clear debuff and +38%healing recieved Bodyguard (replace Suppressing Fire) : 0000.
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